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About Me

I am a Unity Game Developer and student at Boise State University studying GIMM (Gaming, Interactive Media, Mobile Technology).

World Tour - Car and Track Experience

A personal game I have been coding for multiple years. It originally started out as a 2D top down game, but now I'm going towards a 3D remaster! I use the Mapbox SDK for the terrain and a Realistic Car Sounds asset pack from the Unity Asset Store. All other coding was taken from YouTube tutorials and I modified them to my preferences.

Watch the demo reelHERE!



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